Role: Game Designer
Period: July 2017 - December 2017
Platforms: Android, iOS
Ballz Rush is a Runner in which the player has to keep their distance from enemies. Meanwhile, they have to dodge obstacles that can be used to destroy the enemies.
- Made the concept
- Designed the 3Cs
- Polished the Gamefeel
- Created the missions and achievements
- Chose and integrated the SFXs
One thing I'm proud of:
I've been able to establish a good dialogue with our programmer to quickly create and polish the controls feeling.
One lesson learned:
Working with a publisher forces you to be reactive, to adapt the game to their desire, while you have to know your design's strengths to convey and defend them.