Role: Game Designer / Programmer
Team: 4 people
Duration: 4 months
Breathe is a first person story-driven runner, dedicated to mobile devices, in which the character runs through amazing and mystic environments. The player must explore the looped environments to find memories, in order to unlock the next environment.
- Conceptualized the game
- Created the story and the context
- Coded the interactions with the environment
- Integrated the sound
One thing I'm proud of:
I'm convinced we had a good idea that could have lead to an original and relaxing game, if we had the technical skills required to create it.
One lesson learned:
Level Designers must determine their needs to design efficient tools, even before the beginning of the production.