Abilities help you in critic situation
Avoid obstacles narrowly to make Polly hit them
Dodge Croco's charged without falling in the water
Role: Level / Game Designer
Developer: Fishing Cactus
Period: June 2016 - September 2016
Platforms: Android, iOS
Chicken Town is a runner in which the player embodies Zino the rooster, who is pursued by Polly, a big woman who triets to catch and fry him. The player has to avoid obstacles and leave Polly behind. To go as far as possible, the player can use special abilities whenever they want.
- Analysed the genre
- Conceptualized the game
- Designed the tools used in level design
- Created patterns used in the randomly generated level
- Tweaked the camera
- Integrated some UI elements
One thing I'm proud of:
It's the first game I shipped, and I had the chance to work on it from the beginning, on every aspect.
One lesson learned:
When you don't really know where to start in Level Design, you need to rationalise the macro structure and establish your difficulty curve to create adapted patterns fitting with the others.