Here is a showcase of my personal work. It can be an analysis of a specific aspect of a game, personal design or something out of my area of expertise, to keep an open mind and try new things.
Quest Design - The Witcher 3
Design of a quest from The Witcher 3 with process
Analysis - The Witcher 3
Main strengths, weaknesses and ideas for improvement
Analysis - Zelda: Breath of the Wild
Main motivation triggers